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The Regnum Online '''World Map''' measures about 6km in each direction, and contains a central landmass surrounded by ocean. The landmass is split into the 3 [[realms]], with the cold realm of [[Alsius]] occupying the North West, the desert realm of [[Ignis]] at the North East, and the grean [[Syrtis]] realm to the South. Each realm contains 3 regions: the ''[[#beginner's area|beginner's area]]'', the ''[[#inner realm|inner realm]]'' and the ''[[#The war zone|war zone]]''.
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The Regnum Online '''World Map''' measures about 6km in each direction, and contains a central landmass surrounded by ocean. The landmass is split into the 3 [[realms]], with the cold realm of [[Alsius]] occupying the northwest, the desert realm [[Ignis]] in the northeast, and the forest realm [[Syrtis]] in the south. Each realm contains 3 regions: the [[Initiation Zone]], the [[Inner Realm]] and the [[War Zone]].
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== Initiation Zone ==
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[[Image:StarterZoneMap.jpg|200px|right|The Initiation Zones]]
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The '''Initiation Zone''', also known as the beginners area, is where new players are brought to upon character creation. These areas are entirely safe from enemy realms, and simply teach new players the basics of the game while they level their characters to level 10. The Initiation Zones all have 2 villages, and they are separated from the Inner Realm by some sort of portal with an [[NPC]] [[teleporter]] at each side.
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== Beginner's area ==
 
[[Image:StarterZoneMap.jpg|thumb|200px|left|Each of the beginner's areas, highlighted in blue, green and red]]
 
   
The '''beginner's area''', also known as the ''initiation zone'', or by some players as the ''noob area/zone'' is the area new players are brought to upon character creation. These areas are completely safe from enemy realms, and allow new players to learn the very basics of the game and level their character up to level 10. Each realm's beginner's area contains 2 villages, and is separated from the realm's ''inner realm'' by some sort of portal with an [[npc]] [[teleporter]] at each side.
 
   
 
== Inner realm ==
 
== Inner realm ==
[[Image:InnerRealmMap.jpg|thumb|200px|right|The inner realms]]
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[[Image:InnerRealmMap.jpg|200px|right|The Inner Realms]]
The '''inner realm''' is the main "safe zone" of each realm. Most of the game's quests can be received in its 2 cities and 2 towns, and it is separated from the war zone by a great wall. This wall normally keeps players safe from enemies, though through the mechanic of [[invasions]], enemy players can sometimes break down the great wall's gate and enter the inner realm. In these cases, it may be best for lower level players to retreat into the heavily-guarded towns and cities.
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The '''Inner Realm''' is the main "safe zone" of each realm. Most of the game's PvE content centers in this area, preparing players before they enter the War Zone. Each realm has built a great wall that separates the War Zone from the Inner Realm. This wall normally keeps players safe from enemies, though through [[invasions]], enemy players can sometimes break down the gates of each wall and raid the Inner Realm. In such cases, it may be best for lower level players to retreat into the heavily-guarded towns and cities.
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== The war zone ==
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== The War Zone ==
[[Image:WarZoneMap.jpg|thumb|200px|left|The war zone, divided into each realm's own areas]]
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[[Image:WarZoneMap.jpg|200px|right|The War Zone]]
   
The central area of the Regnum world is the land known as '''the war zone''' (or just WZ by players). This terrain is not controlled by any realm completely, so players of all factions can [[combat|battle]] freely.
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The central area of the Regnum world is the '''War Zone'''. This is where the game's Realm versus Realm mechanic takes place. Terrain is not controlled by any realm completely, so players of all realms [[combat|battle]] freely in this open zone. The territory is divided by three rivers, and connected with six bridges. Each realm has but a single altar and market here, as well as two forts and one castle, which serve as fortifications protecting the mainland.
   
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The territory is divided by three rivers, and connected with six bridges. Each realm has three altars, two forts and one castle, in order to protect the entrance to their mainland.
 
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== See also ==
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*[[:Category:Map Areas]]
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* [http://www.regnumsentinel.com/ Regnum Sentinel] - Real time war status, warring events, war statistics, skill trainer and more.
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*[http://www.claninquisition.org/index.php?action=tpmod;dl=cat1 Clan Inquisition World map] (note: domain expired!)
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 11:18, 20 October 2014

The Regnum Online World Map measures about 6km in each direction, and contains a central landmass surrounded by ocean. The landmass is split into the 3 realms, with the cold realm of Alsius occupying the northwest, the desert realm Ignis in the northeast, and the forest realm Syrtis in the south. Each realm contains 3 regions: the Initiation Zone, the Inner Realm and the War Zone.

Initiation Zone

The Initiation Zones

The Initiation Zone, also known as the beginners area, is where new players are brought to upon character creation. These areas are entirely safe from enemy realms, and simply teach new players the basics of the game while they level their characters to level 10. The Initiation Zones all have 2 villages, and they are separated from the Inner Realm by some sort of portal with an NPC teleporter at each side.




Inner realm

The Inner Realms

The Inner Realm is the main "safe zone" of each realm. Most of the game's PvE content centers in this area, preparing players before they enter the War Zone. Each realm has built a great wall that separates the War Zone from the Inner Realm. This wall normally keeps players safe from enemies, though through invasions, enemy players can sometimes break down the gates of each wall and raid the Inner Realm. In such cases, it may be best for lower level players to retreat into the heavily-guarded towns and cities.




The War Zone

The War Zone

The central area of the Regnum world is the War Zone. This is where the game's Realm versus Realm mechanic takes place. Terrain is not controlled by any realm completely, so players of all realms battle freely in this open zone. The territory is divided by three rivers, and connected with six bridges. Each realm has but a single altar and market here, as well as two forts and one castle, which serve as fortifications protecting the mainland.

 

See also