"Suddenly, the redhead contestant raises his leg strongly, incrusting the spiked boot into the unprotected crotch of the cyclops. Opening his eye to its maximum, it falls on his knees, and with a strong whimper collapses on the wet grass.
The barbarian looks smiling at his foot, unexpectedly turned into a treacherous weapon, and exclaims something in his mysterious language
awesome!"
--Luca and his horrible red hair, Chapter XXVIII: "Low Blow"
Kick is a Warrior power: the 1st of the Tactics discipline.
With a powerful strike, the enemy is thrown to the ground.
|
Type: Constant |
Discipline level: 1 | |
Character level: 1 | |
Affects: Single opponentCasting time: 0s (Instant)Cooldown time: 35sGlobal Cooldown: Normal |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 70 | 100 | 130 | 160 | 200 |
Spell duration | 2s | 3s | 4s | 5s | 6s |
Damage to enemies | |||||
Blunt | 40-60 | 80-120 | 120-180 | 160-240 | 200-300 |
Debuffs on enemies | |||||
Knock down |
Notes
Unlike many warrior skills, kick can be cast at any point during the attack cycle, with the exception of while powers are on the Global Cooldown. Additionally, it does deal damage, thus allowing it to work through Divine Intervention.
Documented changes
- Version 1.10.9 (2014/8/28): Duration reduced to 2-6s. Cooldown increased to 35s. Mana costs modified.
- Version 1.7.8 (2011/9/15): Duration of knock down effect reduced.
- Version 1.7.7 (2011/8/30): Moved to position 1 in Tactics
- Version 1.0.5 (2009/4/7): Renamed from Trip to Kick. Now has a new animation.