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==Calculation== |
==Calculation== |
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− | [[Constitution]] is the only [[base attribute]] that increases a character's full health value. The amount |
+ | [[Constitution]] is the only [[base attribute]] that increases a character's full health value. The amount is calculated by: |
− | health points = level |
+ | health points = level * a + constitution * b - 170 |
− | where a |
+ | where a and b have these values depending on class: |
{| border="1" style="text-align: center; border-collapse: collapse; border: solid 1px #aaa" |
{| border="1" style="text-align: center; border-collapse: collapse; border: solid 1px #aaa" |
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− | ! |
+ | ! |
! style="width: 4em" | a |
! style="width: 4em" | a |
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! style="width: 4em" | b |
! style="width: 4em" | b |
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− | ! style="width: 4em" | c |
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− | | [[Archers]] and [[mages]]: || 37 || 18.5 |
+ | | [[Archers]] and [[mages]]: || 37 || 18.5 |
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− | | [[Warriors]]: || |
+ | | [[Warriors]]: || 47 || 23.5 |
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If the result ends in .5, it is rounded down. So for example, a level 33 marksman with constitution of 58 will have: |
If the result ends in .5, it is rounded down. So for example, a level 33 marksman with constitution of 58 will have: |
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− | 33 |
+ | 33 * 37 + 58 * 18.5 - 170 = 2124 health points |
Or a level 47 barbarian with constitution at 85 will have: |
Or a level 47 barbarian with constitution at 85 will have: |
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− | 47 |
+ | 47 * 47 + 85 * 23.5 - 170 = 4036 health points |
Constitution also increases the regeneration rate of a character's health. Given their more favourable formula as well as generally higher constitution, warriors have the highest max health amounts, with archers having slightly more health than mages. |
Constitution also increases the regeneration rate of a character's health. Given their more favourable formula as well as generally higher constitution, warriors have the highest max health amounts, with archers having slightly more health than mages. |
Latest revision as of 21:35, 20 May 2012
Health represents how much damage a character can take before it dies. It can be seen as a red bar over the mana bar in the interface. Health regenerates over time, but sitting will make it recover faster.
Calculation[]
Constitution is the only base attribute that increases a character's full health value. The amount is calculated by:
health points = level * a + constitution * b - 170
where a and b have these values depending on class:
a | b | |
---|---|---|
Archers and mages: | 37 | 18.5 |
Warriors: | 47 | 23.5 |
If the result ends in .5, it is rounded down. So for example, a level 33 marksman with constitution of 58 will have:
33 * 37 + 58 * 18.5 - 170 = 2124 health points
Or a level 47 barbarian with constitution at 85 will have:
47 * 47 + 85 * 23.5 - 170 = 4036 health points
Constitution also increases the regeneration rate of a character's health. Given their more favourable formula as well as generally higher constitution, warriors have the highest max health amounts, with archers having slightly more health than mages.