Regnum Online Wiki
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==Calculation==
 
==Calculation==
   
[[Constitution]] is the only [[base attribute]] that increases a character's full health value. The amount is is calculated by:
+
[[Constitution]] is the only [[base attribute]] that increases a character's full health value. The amount is calculated by:
   
health points = level x a + constitution x b - c
+
health points = level * a + constitution * b - 170
   
where a, b and c have these values depending on class:
+
where a and b have these values depending on class:
 
{| border="1" style="text-align: center; border-collapse: collapse; border: solid 1px #aaa"
 
{| border="1" style="text-align: center; border-collapse: collapse; border: solid 1px #aaa"
!
+
!
 
! style="width: 4em" | a
 
! style="width: 4em" | a
 
! style="width: 4em" | b
 
! style="width: 4em" | b
! style="width: 4em" | c
 
 
|-
 
|-
| [[Archers]] and [[mages]]: || 37 || 18.5 || 170
+
| [[Archers]] and [[mages]]: || 37 || 18.5
 
|-
 
|-
| [[Warriors]]: || 45 || 23.5 || 170
+
| [[Warriors]]: || 47 || 23.5
 
|}
 
|}
 
If the result ends in .5, it is rounded down. So for example, a level 33 marksman with constitution of 58 will have:
 
If the result ends in .5, it is rounded down. So for example, a level 33 marksman with constitution of 58 will have:
   
33 x 37 + 58 x 18.5 - 170 = 2124 health points
+
33 * 37 + 58 * 18.5 - 170 = 2124 health points
   
 
Or a level 47 barbarian with constitution at 85 will have:
 
Or a level 47 barbarian with constitution at 85 will have:
   
47 x 45 + 85 x 23.5 - 170 = 3942 health points
+
47 * 47 + 85 * 23.5 - 170 = 4036 health points
   
 
Constitution also increases the regeneration rate of a character's health. Given their more favourable formula as well as generally higher constitution, warriors have the highest max health amounts, with archers having slightly more health than mages.
 
Constitution also increases the regeneration rate of a character's health. Given their more favourable formula as well as generally higher constitution, warriors have the highest max health amounts, with archers having slightly more health than mages.

Latest revision as of 21:35, 20 May 2012

Bars

Health and mana bars are shown at the top left of the screen

Health represents how much damage a character can take before it dies. It can be seen as a red bar over the mana bar in the interface. Health regenerates over time, but sitting will make it recover faster.

Calculation[]

Constitution is the only base attribute that increases a character's full health value. The amount is calculated by:

health points  =  level * a + constitution * b - 170

where a and b have these values depending on class:

a b
Archers and mages: 37 18.5
Warriors: 47 23.5

If the result ends in .5, it is rounded down. So for example, a level 33 marksman with constitution of 58 will have:

33 * 37 + 58 * 18.5 - 170  =  2124 health points

Or a level 47 barbarian with constitution at 85 will have:

47 * 47 + 85 * 23.5 - 170  =  4036 health points

Constitution also increases the regeneration rate of a character's health. Given their more favourable formula as well as generally higher constitution, warriors have the highest max health amounts, with archers having slightly more health than mages.