"Getting close to an archer doesn't always means you are safe"
An arrow is shot at the opponent's feet, hindering movement.
|Discipline level: 5|
|Character level: 9|
|Affects: Single opponentCasting time: 0.5s Range: Weapon rangeCooldown time: 60sGlobal Cooldown: Short|
|Power level||Level 1||Level 2||Level 3||Level 4||Level 5|
|Damage to enemies|
|Debuffs on enemies|
Grounding Arrow is a powerful skill for archers, as one of the few crowd control skills that will pass through Divine Intervention. It can be used to effectively keep meele players at a distantance from the archer or trap an escaping player.
- Version 1.10.10 (2014/9/19): Increased cooldown to 60 s. Modified immobilize effect to have duration 1-5
- Version 1.10.9 (2014/8/28): Removed the dexterity debuff. Added an Immobilize debuff. Cast time reduced to 0.5 s. Attack damage changed to 80% to 120% for levels 1-5.
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