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Character Attributes

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Characters have five ''base attributes'', from which all others are derived. A player has a little control over these: different [[races]] will have different values for these stats at level 1, and the player is able to distribute 5 points among these stats when creating a new character.
 
Characters have five ''base attributes'', from which all others are derived. A player has a little control over these: different [[races]] will have different values for these stats at level 1, and the player is able to distribute 5 points among these stats when creating a new character.
   
Each class has one of these attributes as their '''primary attribute''', meaning for them this is the '''sole''' base attribute that affects their [[attack damage]]. the primary attribute also increases [[hit chance]] and [[spell focus]] by a very small amount. For [[archers]] the primary attribute is dexterity; for [[mages]], intelligence; and for [[warriors]], strength.
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Each class has one of these attributes as their '''primary attribute''', meaning for them this is the '''sole''' base attribute that affects their [[attack damage]]. the primary attribute also increases [[hit chance]] by a very small amount. For [[archers]] the primary attribute is dexterity; for [[mages]], intelligence; and for [[warriors]], strength.
   
 
==Constitution==
 
==Constitution==
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