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Blood Drinker is a Conjurer power: the 9th of the Summon discipline.

Blood Drinker Power Icon
Summoning earns life draining attacks. Part of the inflicted damage is taken as health for the current creature.
Type: Constant
Discipline level: 17
Character level: 33
Affects: SummonCasting time: 4sCooldown time: 180sGlobal Cooldown: Very Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 400 450 500 550 600
Spell duration 60s
 
Restore
Vitality absorption 20% 40% 60% 80% 100%

Notes

As a summon-wielding warjurer, this spell can possibly decide the battle if used in combination with other spells. The conjurer's summon will absorb a certain percentage of the damage dealt by its attacks. The conjurer must be cautions though, as this regeneration can be easily overcome without help of actual healing/protecting on the conjurer's part. An intelligent conjurer should use this only if he plans on using the summon as a distraction while he either escapes a dangerous situation or tries to trap his enemy between himself and his summon.

Currently, this is the only way to heal a Summon's health, as Heal Ally and Regenerate Ally no longer work on summons.

Documented changes

  • Version 1.6.3 (2010/9/21): Changed to position 9 in discipline.
  • Version 0.9.20 (2007/8/31): Added.
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